Archive for the ‘Haskell’ Category

Where is the developer productivity increase with JavaScript-based Web applications?

Friday, August 3rd, 2007

When the computing world moved from manually toggling input switches to machine code encoded on paper tape, there was a vast improvement in programmer

It’s more than whether JavaScript is suitable for games or animation.

Saturday, July 28th, 2007

I recently wrote about the troubles I had using the JavaScript-based Brickslayer game. Please read my earlier article to get a good idea about the numerous problems I ran into. Also read this comment to that article. Somebody going by the name joe, stated the following: quite right. JavaScript is NOT for games or animation. However for most other things on the web, it works quite well.

Neither JavaScript nor Ruby will the be the “next big lanuage”.

Sunday, July 22nd, 2007

We’re beginning to enter a new era in computing. We’re rapidly leaving the days of uniprocessor systems. This has been the trend in the enterprise world for some time now. But with Intel and AMD releasing dual- and quad-core CPUs, and these CPUs being used even in low-end systems, they will soon become near-ubiquitous. Unfortunately, few of our programming languages and development platforms are truly equipped to handle the parallelism that we will be seeing on the typical desktop system in the near future.