Haskell

Will hybrid languages like D render functional languages like Haskell, OCaml and Common Lisp irrelevant?

Although it hasn’t (yet?) caught on much in industry, anyone who follows modern computing trends will no doubt have heard of D. Its Web site describes it quite nicely: D is a systems programming language. Its focus is on combining the power and high performance of C and C++ with the programmer productivity of modern [...]

Programmer productivity, feature set implementation, and runtime performance.

When it comes to judging programming languages, there are three main factors that we need to consider: programmer productivity, the application feature set that can be implemented, and the runtime performance of the developed applications. There are, of course, many others, including memory usage, portability, and implementation cost. However, memory is plentiful these days, most [...]

It’s more than whether JavaScript is suitable for games or animation.

I recently wrote about the troubles I had using the JavaScript-based Brickslayer game. Please read my earlier article to get a good idea about the numerous problems I ran into. Also read this comment to that article. Somebody going by the name joe, stated the following: quite right. JavaScript is NOT for games or animation. [...]